Installation Data:

Data Lines: Use these or you will be punished with glitches!

carcols.dat (car4 section)

stalion4, 	131,0,1,1, 76,113,128,133, 69,0,74,1, 85,113,83,133, 21,0,120,1, 0,114,11,113, 117,106,121,103, 50,0,60,1, 52,113,51,133, 57,115,60,115, 96,0,90,1, 106,0,90,1, 41,113,110,133, 28,113,3,133, 32,0,40,1, 34,113,32,133, 102,106,106,1, 59,0,91,1, 0,32,3,1, 113,76,1,1, 114,0,7,1, 127,0,3,1, 127,113,3,133, 56,90,57,1,

vehicles.ide

stalion4, 	stalion4,	car,		STALION4,	STALION,		VEH@STD,	NULL,	10,	5,		0.2005,	0.2005,		0,	2,	1.0	,1,	ext_sunroof+ext_strong

handling.dat

STALION4      1800.0  0.8  88	0.0 0.07 -0.18 		0.00 5  0.251 1.0 187.0	0.205 0.618 0.50 32.0		1.26 1.08 15.4 0.15 0.4800		1.8  0.9  0.9  0.11 -0.16 0.0 0.50  		1.0 0.6 0.9 1.5 	0.0  45000 		440000		0				0

vehOff.csv

VEHICLE stalion4 FIELD BOOT_OPEN POS 0.506831 -1.707394 0.097919 ANGLES 0.578980 0.005128 2.692347 FOV 55.000000
VEHICLE stalion4 FIELD BONNET_FWD POS -0.003147 0.855635 0.664551 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE stalion4 FIELD BONNET_BWD POS -0.002164 -1.522739 0.682739 ANGLES 0.000022 0.000000 3.141521 FOV 55.000000
VEHICLE stalion4 FIELD CINEY_WHEEL POS -1.212889 0.278576 -0.115077 ANGLES -0.100653 -0.001551 -0.025720 FOV 55.000000
VEHICLE stalion4 FIELD CINEY_UNDER POS 0.002602 0.769775 -0.340927 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE stalion4 FIELD CINEY_MISC_1 POS 1.060981 -5.494071 0.929160 ANGLES -0.170536 -0.206825 0.168623 FOV 45.000000
VEHICLE stalion4 FIELD CINEY_MISC_2 POS -0.927859 -0.793441 0.604805 ANGLES -0.100460 0.163750 -0.185593 FOV 45.000000
VEHICLE stalion4 FIELD JACKED POS 0.063714 0.575806 0.230826 ANGLES 0.077069 0.000000 2.061667 FOV 55.000000
VEHICLE stalion4 FIELD BUSTED POS -0.598160 0.666138 0.482354 ANGLES 0.003558 0.000000 2.714139 FOV 55.000000
VEHICLE stalion4 FIELD CARPHONE POS -0.460083 0.865112 0.634414 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE stalion4 FIELD BONNET_L POS -0.574458 -0.082547 0.660840 ANGLES 0.000107 0.017673 1.570065 FOV 55.000000
VEHICLE stalion4 FIELD BONNET_R POS 0.586408 -0.082547 0.662061 ANGLES 0.002208 -0.017673 -1.571803 FOV 55.000000
VEHICLE stalion4 FIELD CINEY_WHEEL_2 POS 1.267284 -1.806030 0.089073 ANGLES 0.104106 0.305481 0.164870 FOV 55.000000
VEHICLE stalion4 FIELD CINEY_BACK POS -1.038284 0.534058 0.662647 ANGLES -0.202794 0.176085 -2.928555 FOV 55.000000
VEHICLE stalion4 FIELD BUMPER POS 0.000000 2.794800 0.174175 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE stalion4 FIELD AIM_FR POS 0.000000 -0.380737 1.158872 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE stalion4 FIELD CINEY_FAR_1 POS -2.502407 -4.426552 0.370438 ANGLES -0.134630 -0.165642 -0.391739 FOV 55.000000
VEHICLE stalion4 FIELD CINEY_FAR_2 POS 1.966303 -4.509100 1.303897 ANGLES 1.243897 0.220932 0.335003 FOV 55.000000
VEHICLE stalion4 FIELD CINEY_FAR_3 POS 1.517110 3.153767 -0.157193 ANGLES 0.100322 -0.183935 2.419395 FOV 74.300003
VEHICLE stalion4 FIELD CINEY_FAR_4 POS -1.395442 4.155315 1.003390 ANGLES -0.297821 0.124054 -2.849637 FOV 55.000000

addedVehicleAudioSettings.ini ( fastman92 limit adjuster audio loader sounds )

[stalion4]
structType = 0
field_1 = 41328
flags = 0xAA628 
floatAsInt_A = -22.0
floatAsInt_E = -1.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_FAST_1_REVS_OFF
field_26 = 600.0
field_2A = 200.0
floatAsInt_2E = -3.53
floatAsInt_32 = 2.0
field_36 = 4000.0
field_3A = 2000.0
floatAsInt_3E = -1.82
floatAsInt_42 = 2.0
field_46 = 888.0
field_4A = 360.0
floatAsInt_4E = 0.0
floatAsInt_52 = -4.0
field_56 = 160.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 4.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = 0.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 6.0
floatAsInt_multiplier1200_8A = -0.9
floatAsInt_multiplier1200_8E = 0.4
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_FAST_1_FAST_1_START_DIST
hornSound = VOODOO_MULTI_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_CLASSIQUE
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_STALLION
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_TWO_DOOR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 2.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1